how to plug in to the design process
The Basic Skills Gauntlet (BSG; described in previous post) project occupies an entire skybox, and—along with web docs, spurious announcements and notecards in world, and this blog—it all may seemed disjointed. This post is an attempt to connect the dots in the collaborative design process.
On arrival at the landing point at the project site, one finds seemingly-scattered objects resembling a yard sale (see image).
Each of the green boxes in world is labeled with a floating “module number” corresponding to a line in the spreadsheet (green box there, too; see next image). In world, each module contains various prims and scripted widgets designed to “teach” the basic skill assigned to that module. On visiting any module in world, it helps to consider the discussion in the spreadsheet.Once you find the skill in the spreadsheet, and locate the design module in world, you can examine (maybe even try out) the design. If you have a question or a comment—and it is expected that you will—you can simply wear your Spicy Vanilla group tag and touch the GroupNotePrim* to submit feedback via chat.
* The GroupNotePrim (see image) allows a user to submit a comment via chat. Those comments are sent to a Google application where an automated display of ALL COMMENTS can be viewed online, just as they are seen in world. (Developed by SL: Omei Turnbull.)
If you have a Gmail account, and would like to add 2¢ to the spreadsheet, please contact Azwaldo in world.
So, to summarize:
- Visit the project site and find the module design area.
- Scan the spreadsheet for accompanying discussion.
- Touch the GroupNotePrim to submit a comment or question. (And contact Azwaldo for Google doc access.)
Several modules exist in world merely as partial proposals in prims. Other modules are nearing completion…in that they provide a complete user experience. This does not necessarily mean that the overall design is satisfactory.
You may find that one or two of the “modules” interest you the most, (That’s how it is for me!) If so, please jump in and help see that module through to completion.
Your feedback could prove essential, at this point. And, with three weeks left for designing the prototype, it is time to get to work.