first collaborative design project begins
The first collaborative design has officially begun with its first meeting to discuss the project. (Please see previous two posts for more about project, group.)
Four group members have been active in early discussions about the first collaborative design; all were able to make time to attend…very encouraging. Two members have similar professional roles in common, two have been long acquainted, in world. All share a sincere interest in effective instructional design in the virtual world.
It seemed to be a productive session. I was pleased to find discussions moving rapidly; but, hoping to finish within one hour meant cutting in once or twice, to move along in the proposed agenda. I hope that the polite avatar showed up…the one who decided to interrupt the others.
I have been passing out a notecard with the following:
Group Mission: 1. To design a series of projects that deliver effective educational content while providing the best user experience we can muster. 2. "Learn from the pros." To observe the design principles and techniques of professional content creators in SecondLife™ and share that knowledge.
In this post I begin to try to live up to that last bit: sharing the knowledge. I hope to make regular—if not frequent—entries in this blog to record observations, describe the circumstances encountered by the group, and generally report on the process.
One aspect of this will involve fielding surveys to solicit input. Many educators are familiar with this; attend a curriculum development seminar and expect to fill out a survey or three.
Hopefully, those group surveys will stir up collaborative juices, and open a dialog among educators and expert content creators, as well as provide helpful feedback to inform the process. I return to writing the pre-workshop surveys right after posting this.
One priority for me in the meeting, as acting “team leader”, was to emphasize the need for each of us to find effective ways to communicate; with each other, as well as within the group. Studio Wikitecture taught this lesson clearly; effective design collaboration follows efficient communication.
Studio Wikitecture has served as my model for creating a dynamic mix of creative folks. However, without using the Wiki-Tree (image above, YouTube video), sharing of content (objects, scripts, textures) becomes an issue that must be resolved; the topic already emerged at the meeting. A Google Group forum has been created, but will need to prove itself as a useful tool among the team members as the custom forum did with Wikitecture.
We might find the combination of commenting and change-notifications with Google Drive spreadsheets provides enough of a “forum”. And lastly, without use of a wiki and Reddit-style voting for ideas, we have not even begun to approach the layers of communication used in the Wikitecture projects.
But, the project is only officially one day old.